Sunday, 31 December 2023

Happy New Year Everyone, And Welcome Back!

Good morning/afternoon/evening everyone!

The blessings of The Grandfather be upon you...
(they sure as hell were upon me...)

Welcome to 2024, and welcome back to my blog! It's been a while since I posted anything here and I've been meaning to get back to it for a while so, during my (somewhat enforced) downtime over the festive period, I decided to knuckle down and actually do something about it, and here we are! To be honest, I'm glad to see the back of 2023, it's not been a great year for me. Don't get me wrong, there's been no major disasters or upheavals, and the year has had its share of high points but, on average, it's not gone the way I wanted it to. health issues, bad planning and organising on my part and various other things have meant that my work has suffered a lot. I've missed deadlines, let people down and, frankly, I've nobody to blame but myself, although there have often been extenuating circumstances beyond my control. All of this has caused spiralling depression in the last quarter of the year, which I've struggled to pull myself out of and the year has ended with a horrendous bout of food poisoning that began on December 26th and which, as I write this on new year's eve, I still haven't fully recovered from. So, all in all, not a flagship year for me.

But it's not all doom and gloom. If nothing else, my enforced absence from the painting table since Christmas Eve has given me the opportunity to step back and switch off from worrying about all the outstanding jobs I've got to finish (there's not much point stressing about something when there's literally nothing you can do to about it) and it's turned out to be exactly what I needed to clear my head and regroup. For the last couple of months I've been dreading going up to my painting table, and not enjoying what I've been doing while I've been there. Now, having had this time out, I'm actually really looking forward to getting back to painting, both on my commissions and my own work. I feel motivated again for the first time in months, which is why I felt it was a good time to restart the blog. Part of why I hadn't done anything with it for so long was that I just didn't feel inspired by my work to write anything about it. I'm hoping that's changed. So, I've dusted off a load of half-finished, barely started or just ideas-in-the-making articles and I'm hoping I'll be able to maintain a regular posting schedule. Please keep checking in on Mondays (or sign up to get notifications) and let me know what you think of how I'm getting on. Suggestions for articles are always welcome, too.  

Something that I have managed to do, which I've been meaning to get done for ages now, is to get all my collection of minis organised, more or less. I've done army lists for Kill Teams and Combat Patrols for 40k; sorted my Age Of Sigmar stuff into Warcry warbands and potential starter armies for whatever they're going to come up with as the AOS version of Combat Patrols in 4th Edition; and sorted out my old fantasy miniatures into potential small starter armies to throw together when The Old World drops. I've even sorted out lots of my old lead into a bucket list of classic minis I want to paint just for the sheer hell of it. I know none of this is actually going to help get any of these projects actually done, but it organises it better in my headspace, and that's really important for a hobby butterfly like me. This way, if I feel like dipping into one of these boxes for a bit of hobby time, at least I'll know why I'm painting up Model X, or Unit Y. Giving everything its own little bit of purpose is, to me, a strong motivator. 

And on the subject of motivation, I'm going to be starting my painting/hobby streak again, trying to maintain a daily post of my progress on commissions and personal projects on the social medias, so please keep an eye out for those, as well. I had a really good response to the last streak, and some positive feedback from people who'd been inspired to do the same thing (not that I'm taking any credit for the idea of the streak, just take a look at #thestreak (or any variant of it) on Instagram and you'll see dozens of creatives who've been doing it much longer than me.)

Right, well, that's about it for now. All that remains is for me to wish you all a happy, healthy and prosperous 2024. Hopefully I'll see you all next week with a proper article!*

Thanks for reading!

Stu

p.s. if you like what I'm doing here, a click on the link below and the donation of the price of a pot of paint would be a wonderful gesture. I'm thinking of adding special stuff to the Ko-fi, like competitions and prize draws, so it'd be a good idea to at least have a look there now and then 😁 


*With proper footnotes... 



Monday, 8 May 2023

How To Not Win A Golden Demon, And Other Short Stories...

Good morning/afternoon/evening everyone!

Well, once again it's been a huge long time since I last posted anything here and, for that, I apologise. I wish I could say there's been a proper reason for it but, truth be told, it's just that I haven't got around to finishing off any of the posts I had prepped. Some needed editing, some rewriting, some needed photos sorting out...and I just couldn't find the time to do anything about them so nothing ended up being done. the blog isn't the only thing that's been affected, and I've fallen far behind on my list of painting commissions, which has been really frustrating. There have been some extenuating circumstances: pressures of my real-world job, general life stuff, health issues and a host of other bits and pieces have taken up more time than I would have liked recently so I've made a big decision that should have considerable impact on my output. I've decided to drop my hours at my real-world job (night shifts in a care home) to the bare minimum of one 12-hour shift a week, and make my commission painting my primary job. It's a bit of a risk, as is any freelance situation, but I think I can keep enough work coming in to make it feasible. It's something I needed to do for the sake of my health and, I think, for my sanity. I love the care work, but I was really struggling doing multiple night shifts, and trying to switch between day/night sleeping cycles and I think I'll be a lot better off, physically and mentally, going forward. So, hopefully, I'll be able to maintain a much more reliable and consistent painting schedule, and finally get caught up with all my commissions. And it means that, all being well, I'll be able to maintain a regular blog posting schedule as well. I've got loads of posts prepped and nearly ready to share, so keep watching this space!

So that's what's happening from now onwards but now I want to talk about a few things that have been happening while I've been off-air. Firstly, while I was away, my follower count on Instagram cracked the 1,000 mark, and I'm now nearly at 1,250, which I find amazing! My Twitter is nearly at 500, too, and I'm going to try to post more content there from now on as well, as I've kind of neglected it recently.  I'm so grateful that so many people have taken the time out to look at my stuff. I know it's small potatoes compared to the big names on the social medias, but it still means an awful lot to me, so thank you to everybody who has followed me!

Of course, the main thing that has happened while I've been offline has been Golden Demon/Warhammer Fest. Right up to less than a month before the event, I didn't know if I was going to be able to get the time off work to get there, so I'd kind of abandoned all thought of entering Golden Demon, especially as my plans for models to enter had already pretty much fallen by the wayside due to my health issues earlier in the year anyway. Then, with only 3 weeks to go, I finally got the confirmation of the time off work and I thought it would be daft not to go all that way and not enter something, even if I was only making up the numbers so I decided to grab something from my Pile of Temporary Abandonment and finish it off. And here it is:

Given the amount of time I had given myself to work with I'm quite pleased with the end result. I knew there was absolutely no chance of winning, or even getting a coveted finalist pin, but that wasn't the point. I knew I had to have something to put in, no matter what. In the end, I was proven right, as it didn't even receive a single sticker on it's card but I don't care. It was there, and that's all that matters. Plus (and this is a real big bonus, as far as I'm concerned) I finished one of my painting projects that had been started and abandoned years ago. It's a really nice feeling to get one of these old projects done, and I'm going to be doing a few more in the upcoming months. Who knows, I may even finish one of the ones I planned to do for this year's Golden Demon...!

As for Warhammer Fest itself...Well, I have to say I found the whole thing a bit of a let-down. The last Fest I went to was the last one held in Coventry and that one had been great- there had been demo games, both digital and traditional, being run by loads of licensees, participation and demo games, big miniature displays and a great studio presence with White Dwarf staff, the 'eavy Metal team, the sculptors, artists, writers, games developers all present with displays of their work, as well as other displays and things going on, such as seminars. This time there was almost none of that. There was demo sessions of the new 40k set, due out in the summer, where you could play a couple of turns of the game, a handful of digital developers showcasing their games, Cubicle 7 showing off their Warhammer RPGs, a demo game of 40k-scale Adeptus Titanicus, a pick-up and paint area and a board game cafe. That, along with the tournament tables (taking up nearly half of the immense main hall) and Golden Demon displays was about all there was to do. I know there were some painting masterclasses available, as well as a couple of other painting-based activities but these were on a ticket-only basis, as was the laser tag*. There was no studio presence at all, which is one of the biggest parts of the event for me. Warhammer Fest was always one of the occasions where I could catch up with some old friends I still have amongst the studio staff. Without that a lot of the appeal of the event is lost.  And, because of the general lack of things to do, what there was to do was massively over-subscribed. Queues were ridiculous. The queue to try out the new Boltgun videogame was anything between 1 and three hours, depending on the time of the day, the queue for trying out the new 40k was up to 4 hours! Even the queue for the shop was up to two hours at some points!** I heard that one person gave up on the queue, dumped the stuff he was buying on a table, left the event, bought the same stuff at the nearby Manchester Warhammer store, put it in his car, returned to the event and his friend, who he'd been queuing with, still hadn't made it to the checkouts. Now, that might be apocryphal but, given the enormity of the queues, I can well believe it. This issue of oversubscription meant that many couldn't get into the preview announcements during the weekend (even though the auditorium held 700 people!) but at least you could see these events on the screens outside the auditorium but then, even these weren't great: four or five large-ish monitors down each side of the main hall. There were no monitors at all in the food hall, where all the seats were, and no large screen, for everybody queueing up for other things in the main hall, to be able to see. I would have liked to have tried out some of the games but I really wasn't prepared to queue for so long to do so. I will admit, the queues were a bit better on Sunday, and much better on Monday (due to there being less and less people there) but, by then, I was so tired I couldn't be arsed. All in all, it was a bit crap, to be honest and poor value for money. There wasn't even any goody bags! If the format is the same next year I'm going to have to think very hard about going at all (especially considering the 6-hour drive each way and hotel costs, etc.) and, if I do, I'll certainly not be going for the full three days. All that being said, the staff were all superb, from the floor staff, to the till-jockeys, to the licensees, to the Golden Demon desk operators.*** I've worked these sort of events and I know how draining they can be and I didn't see one single staff member looking pissed off, or hear one complaint. I had a brief chat with one of the guys on the tills on Monday and he said he'd been there all weekend, and was still going to be working the take-down the following day. Hats off to him and all the others like him, and thanks to all the staff who all did their best. It wasn't their fault that decisions had been made, far above their pay grades, that made the event, in my opinion, such a damp squib. I do realise that some of the issues I've had with this year's event have been of my own making, and I accept that, with a little foresight, maybe going for the whole three days wasn't the right thing to do, but I've seen a lot of comments online that show that I'm not the only one that was left feeling a little disappointed with the overall event. Oh, and there wasn't a proper bar, either, which was a huge let-down. At Coventry I was able to prop up the bar, have a relaxing pint and watch the crowd go by, whilst chatting with some mates. Couldn't do that this time...

It wasn't all bad news though. I did manage to meet up with some lovely people on each day. These are what made the event for me, and On the Saturday afternoon I had a good chinwag with old chum Jamie Hutber, who was busily taking photos of the event and he introduced me to Albert Moreto Font, the man who would take the Slayer Sword this year. On Sunday I managed to get into the Warhammer: The Old World and Horus Heresy preview with Dave Taylor, one of the admins of 'Eavier Metal on Facebook (he's the wonderful chap that organises the 20th Century Challenge painting competition that I've been judging for the last few years.) Without him, I doubt I'd have made it into the preview, such was the queue. I even bumped into Max Faleij just before he was due to start the Golden Demon judging, something which I don't envy him for. Finally, on Sunday I met up with Mike McVey, who I'd really wanted to catch up with and haven't chatted to since we worked together nearly 30 years ago! and Tommie Soule, aka The Miniature Painting Tutor. Tommie is one of the greats of the miniature painting hobby, a genuinely lovely bloke and I had a cracking time with him and Daphne at the Golden Demon awards ceremony****. I have to say a huge thanks to Tommie for honouring me with a signed copy of his book. If you haven't ordered yourself a copy yet, I urge you to do so. Tommie has distilled his years of teaching experience into what is likely to become the definitive book on miniature painting techniques. His work is an incredible resource, and useful to those of any level of the painting hobby. It's available here (UK)here (USA) and here (digital) and I cannot recommend it highly enough.


So, there we have it. At least the weekend wasn't a total loss and, when it all boils down to it, the social aspect of these events is one of the main draws (after all, it's the main reason I was so disappointed in the lack of studio presence) and I have to admit, socialising doesn't come easily to me (I get completely overwhelmed in big crowds and the first few hours at the event I was utterly out of my depth) which means I'm normally in my own little bubble of nerves at events like this, especially as I usually go on my own, so being able to relax and chat with such great people really did make the event for me. Thanks all.
    
So that's that. I have to admit I've already started on planning for next year's competition, with the idea of doing it properly this time (if I do indeed end up going). All those plans will, of course, go out of the window and I'll probably end up throwing something together at the last minute, as usual...
Aaand...I think that's enough rambling on from me for now. Fingers crossed, I should be back next week with, hopefully, that Deathwatch tutorial I promised weeks ago. Or maybe something else...

Thanks for reading!
Stu

p.s. if you like what I'm doing here, a click on the link below and the donation of the price of a pot of paint would be a wonderful gesture. I'm thinking of adding special stuff to the Ko-fi, like competitions and prize draws, so it'd be a good idea to at least have a look there now and then 😁 


*Yeah, the extra charges...some of them were truly eye-watering. Tournament passes were £50 extra, painting classes were between £35 and £80, even entering Golden Demon itself was an extra £10! When you're already paying a hefty price for the event, this is a bit much...

**And...this I really don't get. Apart form a couple of event-exclusive miniatures and event merch (hats, t-shirts, etc.) everything else is available online through the GW store at exactly the same price so why do people buy so much stuff at the event? It only means the queues are even bigger and they have to carry it around with them all day...

***apart from one guy, working on one of the licensee stalls, who turned his back on me and walked away literally half way through me asking him a question. I guess he had a one question per punter limit.

****one of the parts of the event that was done really well, congrats to all involved and, of course, to the winners.

Monday, 20 March 2023

We have normality*. Anything you still can't cope with is therefore your own problem**

Good morning/afternoon/evening everyone!

I've been away a few weeks and, for that, I apologise. The reason for my absence is simple illness. Over the course of the last month I've had two colds and one weird bug/virus/somethingoranother that had me with room spins, nausea and vomiting. None of these things, alone, would have been an issue normally but I've fund, since having Covid a couple of years ago, that my resistance to things like that has been severely diminished and I find myself knocked on my arse by things I would have merrily strode through before. Even as I write this, the cold that started ten days ago is still lingering on, I feel physically drained and the 2-mile walk to work has just about done for me. It feels ridiculous that I can be knocked back by such minor things but it is what it is. 

The real trouble is that being ill, having time off, not getting stuff done is a real trigger for my depression. The longer I'm inactive, the more I struggle with the Bad Head Stuff and this is why I've dropped off the radar for the last few weeks. I know from bitter experience that trying to force myself out of a depressive period can be the worst thing to do. I've lost count of the amount of work that's gone in the paint stripper (or worse- in the bin) because my head's been in the worng place and I've hated the work I've done, which leads me further down the spiral, as I then beat myself up for wasting time, or destroying work that was probably salvageable which leads to self-doubt...etc, etc. It's a horrible slippery slope. So I took myself out of the equation. Tried to relax, stopped the blog and the Instagram posts, took the pressure off. I did manage to sneak in the occasional few hours' work here and there and got a couple of jobs, that were nearly done anyway, finished just to test my headspace but, for the most part, I've been playing games, watching tv and reading, until I felt ready to raise my head above the parapet again.

Unfortunately, the upshot of all this is that I'm now massively behind on everything. Money is tight because all the commissons I was expecting to finish over the last month have ground to a halt and my Golden Demon projects have barely started. So I've got a LOT of catching up to do. As I said, I did manage to get a few bits finished, such as the Deathwatch and Chosen shown below, and I've got blog posts regarding them pretty much ready to go over the next couple of weeks, along with a couple of other posts I've been working on, so I've got plenty of content to keep things ticking over here for a month or so. 




I'm having to seriously rethink my Golden Demon entries. My priority has to be finishing off my outstanding commissions which is going to leave me precious little time to work on my own stuff.  I have to accept that there's no way I'm going to get entries done that stand the slightest chance of placing (not that I expected to produce winning-level entries anyway, with the standard of the competition these days...) andthe grand plans I had will have to be abandoned, but I'm determined that I'm going to take something along, even if it's just to make up the numbers. It's not the winning that counts, after all, but the taking part and, besides, I wanted to use the event to catch up with some people more than anything else and that's far more important to me. So I'm going to use the opportunity to finish off some projects from the lost and the nameless box- my huge collection of unfinished projects. That way I can take some personal satisfaction from getting them done, even if they don't cut the mustard in the competition. 

The other thing that's fallen by the wayside in my time away has been #TheStreak23 that I've been running over on my Instagram posts. This has been a real disappointment as I'd managed to get it up to 40 days and it's a shame to have to start over. I've thought about ignoring the time off and take a sickness mulligan but I thought better to start over. Then I thought, if I add a .1 to #TheStreak23 I can keep an eye on how many ties I have had to restart when I get to the end of the year. Clever, no?

So there we go.  Again, I apologise for being away but it really was circumstance beyond my control. Apologies also to my patient customers, and thank you for putting up with my absence. I'll be back next week with a painting guide for either the Chosen or the Deathwatch (whichever I get finished first) and the daily Instagram posts will start again tomorrow. Ooh, and don't forget to log in to Die Rolling over on Twitch on Tuesday evening at 7.30pm (UK time) for some D&D-based shenanigans!

Thanks for reading!

-Stu

p.s. if you like what I'm doing here, a click on the link below and the donation of the price of a pot of paint would be a wonderful gesture. I'm thinking of adding special stuff to the Ko-fi, like competitions and prize draws, so it'd be a good idea to at least have a look there now and then 😁 



*What we laughingly refer to as normal around here, anyway...

**A gold star to the first person who identifies the quote...

Monday, 6 February 2023

Brains...Braiiins...Botwar Floating Brains of Dooooom....

Good morning/afternoon/avening everyone!

This week's post is just a quick one, looking at a small set of Botwar miniatures I painted for Trader's Galaxy promo shots last year, the Gorg/Overlord multi-set, available here. This is quite an unusual set, with more than a hint of the old Transformers villains, The Quintessons, about them*. Being, essentially, giant brains with tentacles, there wasn't an awful lot to painting them, and I made good use of washes and glazes...

I started with a zenithal white primer over grey. For the brain bits I first applied a wash of Berserker Bloodshade. When this was dry I applied a stippled highlight of Rckarth Flesh, followed by a stippled highlight of Pallid Wych Flesh. Over the top of all of this I washed a glaze of Carroburg Crimson and, just to give it a nice, nasty grey feshy effect, while this was still wet I mixed in small drops of Basilicanum Grey. 

For the tentacles I started with an all-over wash of Tesseract Glow, followed by a wash of Hexwraith Flame/Athonian Camoshade mix, then a wash of Hexwraith Flame/Tesseract Glow. These weren't applied all over, rather strategically in certain areas to give shape to the tentacles. I then added a highlight of Pallid Wych Flesh with a glaze of Tesseract Glow to finish them off. the suckers were painted with Emperor's Children, then Fulgrim Pink, then a Carroburg Crimson glaze to finish, which was blended into the surrounding green.

The other areas were pretty straightforward. the purple armoured areas were done with a basecoat Naggaroth Night, followed by layers of, Xereus Purple, Genestealer Purple and Dechala Lilac. all the black and grey areas were basecoated with thinned Abaddon Black and painted with, respectively: 

Skavenblight Dinge, Stormvermin Fur,  Dawnstone.

Mechanicus Standard Grey,  Dawnstone,  Administratum Grey.

Corvus Black, Eshin Grey, Mechanicus Standard Grey, Dawnstone.

All these areas werethen finished off with glazes of Nuln Oil.

Finally, the yellow areas were done with Averland Sunset,  Nazdreg Yellow, Ice Yellow and White Scar and the gemstones done with Sigismund Yellow, Angron Red, Abaddon Black, Angron Red and White Scar for the little spots of light

And that's it! I can now tick "painted some giant floating tentacled brains of doom" off my bucket list...

Thanks for reading!
-Stu

p.s. if you like what I'm doing here, a click on the link below and the donation of the price of a pot of paint would be a wonderful gesture. I'm thinking of adding special stuff to the Ko-fi, like competitions and prize draws, so it'd be a good idea to at least have a look there now and then 😁 



*With maybe a bit of MODOK thrown in for good measure...

Tuesday, 31 January 2023

Talisman Plastics, As You've Never Seen Them Before...

 Good morning/afternoon/evening everyone!


So, last week I updated the Middlehammer Memory Lane page to include the second half of 1994, which covered the release of Talisman 3rd edition. In that post, I bemoaned the fact that precious little was made of the set of miniatures I painted for it, in that only the minotaur was featured in the article and all the rest of the models remained unseen. I mentioned that there was a reason that the miniatures didn't get featured on the Talisman box and cards, and that was because the miniatures simply weren't ready in time. It wasn't uncommon for plastic miniatures to not be available when final production artwork had to go off to the printers and it was thus with Talisman, so there wasn't any pictures of the models themselves in the finished product and probably why they didn't end up in the launch article in White Dwarf (although White Dwarf would have been prepared long after the product was finished so I'm not sure if that's actually the case in this instance.) Whatever the reason they weren't featured*, it's a real shame, as they were superb sculpts, certainly the best plastic sculpts of the time, and I was very proud of the work I'd done on them. 

However, as luck would have it, I am able to show some of those models here. You see, once they had served their purpose (or lack of it, as it turned out) I was allowed to keep some of the models I painted. These days they are in the hands of Jon New (who runs the thoroughly excellent Talisman Island website- the ultimate resource for all things Talisman) but I took some decent photos of them before giving them to him. So, here they are, some of the heroes I painted for 3rd edition Talisman, including never-before-seen back views. 










There we go. I hope you liked these. Hard to believe these were painted nearly 30 years ago! The halfling is my favourite, without a doubt, but I think they're all great sculpts (even the minotaur, which really could have benefitted from being in more than one piece and not been wearing gloves.) One day, I'll get around to painting a whole new set (including another dragon) so that the whole lot can be shown off all in the same place. One day...

Thanks for reading!

Stu

p.s. if you like what I'm doing here, a click on the link below and the donation of the price of a pot of paint would be a wonderful gesture. I'm thinking of adding special stuff to the Ko-fi, like competitions and prize draws, so it'd be a good idea to at least have a look there now and then 😁 

*This wouldn't be the only time Talisman would be let down in the pages of White Dwarf. The plastic dragon I painted for Dragon's Tower, a gorgeous sculpt by Trish Carden that would go on to be the basis of many other Citadel dragons, was never featured anywhere and disappeared without a trace. 


Thursday, 19 January 2023

I'm Just A 20th Century Boy...

 Good morning/afternoon/evening everyone!


Back in 2016 I was approached by Dave Taylor, admin of the Eavier Metal Facebook group, and asked if I would be interested in judging a competition he was organising as an offshoot of his "Throwback Thursday" slot in the group. The competition would be to paint miniatures that were at least 20 years old. I said I'd be honoured to do so and thus my fate was sealed. the 20 Year Challenge would go on to be an annual thing from then on. It's even made it into the illustrious pages of Fantasy Figures Internatonal!


This year, we've decided to change things up a bit, as it seemed a bit odd to have a throwback-based competition that covered up to 2003...* and so the 20 Year Challenge has become the 20th Century Challenge! So, seeing as the 20 Year Challenge has now (sort of) come to an end I thought it would be a good time to look back on all the winners from previous years...

2016

The first year we really didn't know what to expect, and the turnout was much better than we'd thought it would be. We hadn't really bothered laying down any "proper" rules so the field was wide open, leading to some major headaches when it came to judging. 

1st Martin Grandbarbe
2nd Adrian Walters
3rd Marco Bariselli


2017

This time, we decided to place a restriction on the maximum base size, to make it more of a level playing field, and to make it easier to do the judging. While it helped with the former, it really didn't help with the latter!

1st Johan Philipsen
2nd Dana Low
3rd Martin Waller

2018
This year, as we'd been getting such a large variety of models and, again, in an attempt to make the judging process a little easier, we decided to split into two categories. I mean, in one regard it made it a little easier to sort through things, but it also meant I had doubled my workload when it came to making decisions! Also, apparently, this would turn out to be the year of the troll. I have no idea how that happened.
1st Euan Bingham
2nd Patric Sand
3rd Steven Rath
1st Scott Orr
2nd Richard Davis
3rd Steven Walk

2019
People were getting used to the idea of this being an annual event by now, and were better prepared  when the time of the competition came around again. This meant a large jump in the amount of entries. 

1st Martin Grandbarbe
2nd Juan Fransisco Hidalgo
3rd Piers Brand
1st Martin Besomes
2nd Mariano Sanchez
3rd Donald Johanssen

2020
We were really getting into our stride with the competition now. The categories and limitations had been nailed down for a couple of years, and we kept them the same to ensure as little confusion as possible. 
1st Chris Webb
2nd Dan Tibbals
3rd Walter Nunziati
1st Carl Bostrom
2nd Frederick Lybek
3rd Steven Rowlinson

2021

1st Florian Tuffskull
2nd Lee Sandilands
3rd Frederick Lybek
1st Barnado Mtnz Grdo
2nd Dan Tibbals
3rd Alan Harper

2022

1st Tim Marsh
2nd Alexandre Gill
3rd Keith Burden
1st Walter Nunziati
2nd Paulus Zubera
3rd Andy Cook

So there we have it, all the winners from the last seven years (and apologies if I've spelt anybody's names wrong!) Farewell to the 20 Year challenge, and welcome to the 20th Century Challenge! And, if you want to have a go at this year's competition, head on over to the Eavier Metal Facebook page and look for Dave Taylor's post with the rules. A couple of words of advice if you do feel like giving it a go: as this is an online competition, I don't have the luxury of having the models in-hand when it comes to judging them so good photos are essential. There's plenty of guides to photographing models online (Garfy's one over on Tale Of Painters is very good) and good results can be had with a good light and a decent mobile phone. Don't forget that you can upload more than one photo of your entry so, if there's a particularly great bit of it you want to show off, take an extra photo focusing on that bit. Also make sure you are following the rules. I try not to be too militant when it comes to applying them but lines eventually have to be drawn and it's heartbreaking to see a beautiful piece of work get pushed aside because the painter didn't follow the rules. There's not many rules in this competition, so following them shouldn't be hard. And that's it. I very much look forward to seeing what you all come up with and having a couple of stressful evenings going through what's entered. And good luck!

Thanks for reading!
Stu


p.s. if you like what I'm doing here, a click on the link below and the donation of the price of a pot of paint would be a wonderful gesture. I'm thinking of adding special stuff to the Ko-fi, like competitions and prize draws, so it'd be a good idea to at least have a look there now and then 😁 


* because, as we all know, 2003 was only a couple of years ago...