Good morning/afternoon/evening everyone!
We're back with more Botwar this week, and it's a mix of good guys and bad guys. I don't have an awful lot to say about these that I haven't mentioned in previous Botwar posts, the only real difference being that these were a mixture of metal, plastic and resin miniatures and it's interesting to note that you really can't tell the difference when they are painted, which kind of knocks into a cocked hat that old argument over which media is best (although I will admit that these are pretty simple shapes, with a lot of straight, flat edges so there's not a lot of challenge there for any casting material.) Just for the record, I always prefer working with plastic miniatures.
As with previous Botwar paintjobs, thesee were all done by sketching out the colours in Contrast paints over a light zenithal underpaint (grey primer, white overspray, white (very light) drybrush). The first highlight, after the Contrast base, is actually more of a base colour, as it's blended into the Contrast layer to make a smooth, flat plate, with the other highlights focussed on the edges of the flat plates.
The light blue/grey was done with Space Wolves Grey, and highlighted with Fenrisian Grey, Blue Horror then White Scar. The black areas were based with Black Templar and highlighted with Night Lords Blue, Thunderhawk Blue and Fenrisian Grey then given a glaze of Nuln Oil. The purple areas were based with Magos Purple and highlighted with Screamer Pink, Emperor's Children, Fulgrim Pink and White Scar, before being given a glaze of Volupus Pink, which was also used as a glaze over the lightning bolts and the glow given off by them.
The grey was based with Basilicanum Grey and highlighted with Mechanicum Standard Grey, Administratum Grey and Celestra Grey, with a glaze of Nuln Oil. The orange was based with Gryph-Hound Orange and highlighted with Jokaero orangeLuggunath Orange and Dorn Yellow, with a glaze of Gryph-Hound Orange and a pin-wash of Agrax Earthshade. The purple was a base of Shyish purple, highlighted with Naggaroth Night, Genestealer Purple, and dechala Lilac, with a glaze of Druchi Violet.
The green was based with Dark Angels Green, which was highlightes with Caliban Green, Warpstone Glow and Nurgling Green. The yellow was basecoated with Iyanden Yellow and highlighted with Averland Sunset, Bad Moon Yellow, and Dorn Yellow, before getting a glaze of Casandora Yellow. The pink was based with Volupus Pink and highlighted with Screamer Pink, Emperor's Children, and Fulgrim Pink, with a glaze of Berserker Bloodshade**.
Blackwheel was done a little differently. As he was going to be black and grey all over I started from a black undercoat and simply worked up from there. So the black was highlighted with Corvus Black, Eshin Grey, and Dawnstone, before being given a glaze of Nuln Oil. The grey was basecoated with Mechanicus Standard Grey, leaving the black in the recesses, then highlighted with Dawnstone then Celestra Grey, before being given a glaze of Nuln Oil/Soulblight Grey mix.
Finally we have Disco***. The green was basecoated with Warp Lighting, which was highlighted with Warpstone glow, Moot Green, and Kreig Khaki, with a controlled glaze of Warp Lightning to finish it off. The purple was based with Magos Purple, and highlighted with Phoenecian Purple, Genestealer Purple, and Dechala Lilac, with a glaze of Druchi Violet. The grey was Gryph-Charger Grey, highlighted with Russ grey, Fenrisian Grey, and Blue Horror.
*The new formula shades work really well as glazes, with a little dilution. So much so that I can almost forgive GW for getting rid of the glazes from the range. Almost. There still isn't a decent bright red in the range though, so I don't know what I'm going to do when I run out of Bloodletter. Come on GW, bring 'em back, please...?
**Disco? Looks more Jazz-y to me...😁
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